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Martim Galvao

Martim Galvao

Assistant Professor, Music Technology

Contact

Assistant Professor
Music

Bio

Martim S. Galvão is a Brazilian-American composer, percussionist, and multimedia artist. Much of his work is concerned with interfaces and how we interact with them. He is especially interested in exploring ideas related to surveillance, consumer-facing technologies, and the web.

Galvão's work has been performed at venues such as the International Conference on New Interfaces for Musical Expression (NIME), International Computer Music Conference (ICMC), ANT Fest at Ars Nova, SPLICE Institute, New York City Electroacoustic Music Festival (NYCEMF), The Perry and Marty Granoff Center for the Arts, RISD, CounterPulse, and Babycastles among others.

Galvão earned his bachelor’s degree from Emory University. In 2014 he graduated from the Integrated Composition, Improvisation, and Technology (ICIT) MFA program at the University of California, Irvine. More recently, he earned an MA and a PhD from the Computer Music and Multimedia program at Brown University. He is currently an Assistant Professor at Cal State San Bernardino, where he teaches courses in Music Technology.

Education

Brown University, PhD Computer Music & Multimedia

Brown University, MA Computer Music & Multimedia

University of California, Irvine, MFA Integrated Composition, Improvisation, and Technology

Emory University, BBA Marketing, Minor Music

Courses/Teaching

MUS 2266 Creating digital Media Using Personal Electronic Technology

MUS 2660 Electronic Music Production

MUS 2670 Sound Recording

MUS 4290 Topics in Music Technology: Analog and Digital Synthesis

MUS 4660 Advanced Electronic Music

Research and Teaching Interests

Music

  • Music Production
  • Audio Recording
  • Audio Engineering
  • Audio Programming (Max, Pure Data, SuperCollider)
  • Musical Interface Design
  • Sound Design
  • Analog and Digital Sound Synthesis
  • Digital Signal Processing
  • Spatial Audio
  • DJing
  • Live Performance with Electronics

Multimedia

  • Multimedia Theater Production
  • Sound and Video Design for Stage
  • VJing
  • Interactive Installation Environments
  • Immersive Media
  • Virtual/Game Audio

Hardware

  • Sound Installation
  • Robotics (Arduino, Raspberry Pi)
  • Electroacoustic Instrument Design
  • Hardware Design (Fusion 360)
  • Fabrication (Machining, 3D Printing, Laser Cutting)